The year is 1919. After the barn he was living in burns down, Twigs the cat takes up residence in a wet log near an abandoned graveyard. When the owl from the next hill over starts demanding rent, Twigs must find a way to make ends meet, and things just get more complicated from there.
Grow crops to sell at the secret market or use for your own purposes. Put down roots. Run through the fields and the trees. Watch the seasons pass. Make friends who become neighbors who become family. Also make enemies. That’s unavoidable sometimes. Figure out what the ghosts want. Host increasingly ambitious parties for witches and demons and other things that don’t have proper names. Get tangled up in a world in the midst of violent change. Build a community by accident. Square dance with a possum. Eat mice.
Learn to write. Cobble together some hexes and charms, do dangerous things with your new friends, and jot it all down in your journal. See the world, or at least the stranger parts of it. Meet whatever it is that lives there. Work your way up the ladder towards your dream job of being a fully licensed familiar.
Times are hard, making ends meet is harder, and the world doesn’t stop at the edge of the graveyard. Something big and dark is at work in the towns, the factories, in the forests and hills. At some point, someone is going to have to push back. And they can’t do it alone.
Nel frattempo, dai un'occhiata a Questo mese su PlayStation per funzioni approfondite e informazioni sulle ultime uscite del prossimo mese.
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