Standard Edition
- SILENT HILL: Townfall
Pre-order Bonuses:
- CRTV Style: Rusted *
- CRTV Style: Beach Edition *
*These cosmetics change the CRTV's appearance.
Simon Ordell is called back to the island of St. Amelia to ‘put things right’, encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest.
Venturing deeper, and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.
Experienced entirely in first person, Simon must explore, evade, and survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.
SILENT HILL: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996.
Explore St. Amelia in 1996
Fog-soaked streets, abandoned communities, and forgotten corners tell their story through atmosphere and history. Reality and delusion subtly intertwine to lure players into the depths of the grounded, tangible world of St. Amelia.
A Brand-new, Memorable SILENT HILL
SILENT HILL: Townfall exudes the beautiful and foggy streets of Scotland, offering a new setting to tell a unique and haunting story. More than just a horror game, this is a tale of introspection, loss, and consequence.
Fear grows from small details, quiet moments, and the long shadow of Simon's past.
Strategic Stealth and Combat
Swing and block with melee weapons in frenetic melee combat, or keep your distance and use firearms to survive. Choose how to engage in each encounter, using both the tools at your disposal and the environment around you.
Narrative Puzzles Guided by the CRTV
The iconic SILENT HILL radio makes a comeback as the CRTV, a portable television device.Threats lurking nearby, story fragments, & mysterious clues drift through unstable analog signals, which players can pick up by tuning the CRTV.
A First-Person SILENT HILL Experience
This title marks the first time a full-length SILENT HILL game is presented in a first-person perspective. Players experience the fog-shrouded town and its unsettling presence directly through the eyes of protagonist Simon Ordell
Multiple Endings
Endings shaped by the player’s actions leave a lasting emotional impression long after the story comes to an end.
Tension-Building Audio Design & Music
Every creak, signal, and cry pulls the danger closer, with creative audio design building a rich and terrifying soundscape. A fully dynamic soundtrack by Pilotpriest builds and twists with player and enemy actions.
The above information is subject to change without prior notice.
This game/content may not be available in some countries and regions and in some languages.
The above information is subject to change without prior notice.
This game/content may not be available in some countries and regions and in some languages.
Enter your date of birth.