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A cheeky portmanteau of 'shoot 'em up', a 'shmup' is the modern short-hand for any traditional, arcade-style shooter. It spans a range of subgenres, but if you're shooting and dodging, you're probably playing a shmup.
An intense, skill-based genre where you're bombarded with lethal projectiles, explosives and hazards. 'Bullet Hell' games put as much focus on positioning, planning and dodging as they do on shooting.
Pronounced “tah-tay,” this Japanese term literally means “vertical” and refers to the orientation of screens in arcades that would sometimes match the top-down gameplay, rotating a screen on its side so that it was taller than it was wide. Some console editions continued this, leading to actual TVs being turned on their side for maximum at-home authenticity.
Shoot ‘em ups are already tough, but classic games sometimes hid an extra, optional final boss that could only be revealed by performing a truly great showcase of skill such as surviving the entire game on a single life (“no-miss”) or without continuing (“1cc”).
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