GDC 2016 Sponsored Sessions

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Sponsored Sessions

PlayStation® VR: Development and Innovations (presented by Sony)

Date: Wednesday, March 16th
Time: 11:00 AM – 12:00 PM
Location: Room 130, North Hall

Speaker(s): Chris Norden – Senior Staff Developer Support Engineer, SCEA

Synopsis: Join us as we enter the world of PlayStation® VR and explore various development concepts and design innovations.   It will be an excited trip that you sure don't want to miss.  We will be updating the online session description with more details to come.

How to Grow your Online Community on PS4 (presented by Sony)

Date: Wednesday, March 16th
Time: 2:00 PM – 3:00 PM
Location: West Hall, Room 3022

Speaker(s): Zev Solomon - Senior Developer Support Engineer (Sony Computer Entertainment America, Developer Services and Support) and Jon Webb - Senior Manager (Sony Computer Entertainment Inc., Product Strategy)

Synopsis: PlayStation®4 provides many features that developers can use to communicate and engage with players on the platform. In this talk, be taking a look at the key features including the new Events system and Official Verified Accounts that you can use to get the word out to players about what's going on in your game

3D Audio (presented by Sony)

Location:  Room 3009, West Hall
Date:  Thursday, March 17
Time:  11:30am - 12:30pm

Speaker(s): Victoria Dorn - Software Engineer, Sony Computer Entertainment America | Frederick Umminger - Sr. Manager, Engineering, Sony Computer Entertainment America | Jennifer Kwan - Product Manager - Audio, Sony Computer Entertainment America

Synopsis: 3D audio: The next generation audio standard after 7.1 surround sound - How to implement for PS4 games and PlayStation audio products

2016: A Pivotal Year for F2P on PlayStation® (presented by Sony)

Date:  Wednesday, March 16
Time:  12:30pm - 1:30pm
Location:  Room 3022, West Hall

Speaker(s): Wes Phillips - Global Brand Manager (Epic Games), Sarah Thomson - Sr Account Executive (F2P, Sony Computer Entertainment America), Erik Whiteford - Director of Marketing (, Todd Harris – COO (HI-REZ Studios), Ivan Sulic - VP of Marketing (Digital Extremes), Laura Naviaux - Chief Publishing Officer (Daybreak Games)

Synopsis:  F2P is no longer a modest, nascent business model on PlayStation. With success stories such as DCUO and Warframe, larger F2P PC Publishers have now entered into console. AAA F2P games have launched on the platform, taking the F2P business vertical to new heights. Our panel of seasoned F2P partners delve into their PlayStation debut, how they built their strategy and what PlayStation gamers expect from their games. Hear from top publishers such as Wargaming, Epic Games and HI-REZ Studios speak to their challenges and triumphs on console while leveraging their pedigree and knowhow from PC. F2P publishers are discovering a new opportunity on well-established platforms where PlayStation gamers are hungry for deep, evolving experiences that provide them with enjoyment for years to come.

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