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Microsoft & Sony partnership

Created 17/05/2019
9 Replies

https://www.eurogamer.net/articles/2019-05-16-microsoft-and-sony-collaborating-on-cloud-based-solutions-for-gaming-experiences-and-content-streaming

If this goes ahead it could mean playstation now coming to alot more countries that were previously seen as not being profitable.

But could it also go a step further and completely dissolve the console exclusivity for games?🤔 Just imagine playing xbox games on playstation and the other way around. 😁

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Thread Replies

  • Oran_Gina

    17/05/2019

    Oran_Gina 17 May, 2019 @ 10:56

     Good topic. I read the article this morning and I'm still mulling over what it might mean going forward.

     

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  • dannyjt

    17/05/2019

    dannyjt 17 May, 2019 @ 10:59

    " But could it also go a step further and completely dissolve the console exclusivity for games?🤔 Just imagine playing xbox games on playstation and the other way around. 😁 "

     

    But-but, exclusives are good for the industry! /s

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  • Syph33r

    17/05/2019

    Syph33r 17 May, 2019 @ 12:32

    I'm more baffled that they didn't instead improve their Gaikai service. They spent $380 million on a streaming service which is now seemingly obsolete?



    It's been brewing for quite a while now to be honest, especially as Microsoft realised they can't and don't wish to really compete with Sony head-to-head in the console space.

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  • davum

    17/05/2019

    davum 17 May, 2019 @ 12:45
    Very much doubt there will ever be PS exclusives on Xbox but you never know. Seems like it's just a tech partnership. Sony's good at Hardware. Microsoft's good at Software. They compliment each other nicely.
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  • GraphiteGB

    17/05/2019

    GraphiteGB 17 May, 2019 @ 13:05

    So they will need a new independant Sony division that handles server technology and technology sharing...

    What name should they use then...

    How about Sony interactive server systems

    Aka S.I.S.SY for short then...

     

    Would this mean third party rebadged as "Sony" UHDTVs and Blu-ray players will now get microsoft cloud services via there Android OS and access to cortaina search and servers instead of google/amazon systems servers...

    Or will it be Windows IOT built in instead of android for there TVs...

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  • TheStill

    17/05/2019

    TheStill 17 May, 2019 @ 14:08

    @Syph33r

    They are improving it just not in the way most people would think.

    Sony has the patents and games but the server infrastructure is expensive to set up. While Microsoft has the server infrastructure all over the world and probably doesn't want to spend tens of millions designing their own system.

    @davum

    It doesn't have to be recent exclusives. It maybe the game stays exclusive to that platform for a year. It would open a whole new revenue stream for them especially if both networks are using the system then porting would require very little effort. 

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  • gavsta72

    17/05/2019

    gavsta72 17 May, 2019 @ 22:56

    Going by this in the comments section of that article, console exclusives will remain. Maybe?? lol

    Hi All, (Disclaimer, I work at MSFT, in the Azure partner team). This is an Azure engagement only. Xbox is a completely different business unit, so definitely no Xbony 5 unfortunately. The great thing out of all of this is we'll start to see similar underlying cloud technologies powering each platform. The capability of which lies in the hands on the extremely talented developers.
    The second piece of good news is that across the board Azure has the most capable global network out of all three clouds. As we know, good latency is good for gaming. Here's a snip of 3rd party analysis on the subject https://www.sdxcentral.com/articles/news/azure-tops-aws-gcp-in-cloud-performance-says-thousandeyes/2018/11/

    If you take the time look at the maps of DC's for each provider, you'll see that Azure has more DCs in more regions than the other two combined, again, more chance of being paired with players on a local DC with lower latency, even on international servers.

    All today's cloud providers have amazing technology, there is no disputing that, and AWS is still the largest from a customer base perspective with a 10yr head start on the others, but as an underlying technology provider for gaming and gamers, Azure is currently leading the charge.

    Leaders change of course, and who knows what the future holds, but the investment in Azure is absolutely staggering and from what I can see, there are no signs of it slowing down.

    And yes, I own all 3 consoles.... and a PC :)

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  • Oran_Gina

    18/05/2019

    Oran_Gina 18 May, 2019 @ 07:17

    I don't think it will, overall, change the face of gaming as we know it. We'll still have platform specific content, exclusives etc.

     

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  • Syph33r

    21/05/2019

    Syph33r 21 May, 2019 @ 15:25
    Now that we know both the PlayStation and Xbox divisions were kept in the dark about the partnership, it definitely puts a new spin on things.
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