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[WEEKLY DISCUSSION #3] What's your difficulty setting of choice?

Created 21/08/2019
17 Replies

Hello! 

This was a easy/medium/hard discussion topic to choose.
 

  • What's usually your difficulty level of choice? Easy/Medium/Hard/Mega Hard/Mega Easy/Mega Medium etc
  • What's a game you thought was too easy/too hard and had to play on a setting you wouldn't usually?
  • Changing difficulty level mid-game: totally fine or defeating the purpose?
  • What's your prefered way for easier/harder level settings - easier/harder bad guys or stronger/weaker 'you'? 

 

Sound off in the comments. And remember, it's OK to play on easy.

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Thread Replies

  • WhiteMonkey88

    21/08/2019

    WhiteMonkey88 21 August, 2019 @ 15:16

    I don't mean to brag, but I completed My Name Is Mayo on (the hidden) extra hard difficulty, 3 times. Twice for plats (which could be done on the standard difficulty but that's no fun) and once just for fun. No big deal, whatever . Let's move on. 

     

    But seriously.  When I start a new game, I generally don't touch the difficulty. just start it on the default setting (usually medium, or some variation of). 

    I have no problem changing the difficulty during the game (if the option is available). I play games for fun, not to sit there being punished . If it's too hard, I'm not enjoying it, won't persist until I succeed.  I'm happy to change it to an enjoyable level, whilst still feeling accomplished at beating it. If the hardest level is too challenging,  I'm not going down to the easiest to breeze through it, I'll drop down a level and see how that is. Until I find the tight one. If I get down to a difficulty that's too easy, it's not enjoyable.  

    With that said, the Yakiza series is ridiculous in their final fights. I'm happy to play through them on the hardest difficulty, until the final fights then the easiest difficulty is hard enough. 

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  • ali-polo

    21/08/2019

    ali-polo 21 August, 2019 @ 16:02

    @WhiteMonkey88 Wait.. What!? My Name is Mayo has a hidden difficulty?

    As for me I usualy start on Normal these days, while sometimes I start with Hard (Days Gone recently). Don't remember a game that I started on Easy, but I'm sure I lowered it to easy at times. 

    I like when the game allows changing the difficulty during the game since If I see it is too hard and I die repeatedly and nit enjoying the deaths I lower it, while also increasing it if I can handle more. I think of difficulty settings in most games as enjoyment sliders that you adjust to get the best experience just like the brightness slider and not as a challenge indicator. Since most games increased difficulty mean you have lower HP or you take less damage or you deal less damage.

    Which leads into the third point, I would like if difficulty meant more challenging puzzles, different types of enemies or different patterns for their attacks. I don't much like it if it's what I mentioned above with lowering HP and attack power.

    So for me I don't sweat it nowadays even if there is a trophy attached to it, I preffer enjoying the game and increasing/decreasing according to that. 

     

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  • gavsta72

    21/08/2019

    gavsta72 21 August, 2019 @ 21:01
    I always start on the default setting which is usually normal or medium. If it's an easy game then so be it, and if it has a trophy/s for finishing on hard or the hardest setting, then I'll do a 2nd playthrough on that
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  • michelle_tabor

    21/08/2019

    michelle_tabor 21 August, 2019 @ 21:02

    Depends on the genre but for usual action/rpg/shooter types I'll start on medium.

    Only time I tend to start on easy is if it's a genre I'm not very good at, for example a lot of strategy games as higher difficulty tends to mean the AI just cheats. I have a few occasions of switching to easy because I'm struggling with a particular part and will sometimes switch back after. Recent examples are Yakuza zero, I got so irritated with a boss fight and considering I was playing for the story I dropped it down and enjoyed it a lot more, final boss fight in god of war I had to drop to easy (still annoyed about that) and same thing with dragon age inquisition but that was more it got tedious.

    Quite often fps I have to play on easy because I get very disorientated, stuff like dishonored helped this a bit though.

    Darkest dungeon I play on "easy" and it's still stupidly hard, I can actually enjoy it though.

    PS2/og XBox I played on easy all the time.

    I'm going to try a bit of hitman 2 on hard soon, I think I'm good enough at it that I'd be fine. I just need to get it out of my head it's not cheating to use cheesy methods to kill the target.

    With fallout or skyrim type games, although I will play it on normal first time through, sometimes it's nice to put it on very very easy and plough through enemies like some kind of monstrous killing machine.

    I don't know about how to set difficulty, weaker/lower hp enemies is best of the two options. Ideally you change it by more subtle means, less prescision timing or dumber AI being an option. Generally a bigger window for failure but it's so genre dependent. With God of War I just needed a couple of less hits or it not to hit me quite as hard.

    Games when you can't change difficulty partway through annoy me. So what if it encourages persevering, I play for fun not big willy points.

    If anyway wants to call me crap I really don't care. My only plat is bloodborne.

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  • ali-polo

    22/08/2019

    ali-polo 22 August, 2019 @ 06:59

    @michelle_tabor

    God of War was definitely a game I started on Hard and immediately changed it back to Normal as soon as I noticed how frequently I died. Normal was to sweet spot of a bit of challenge and enjoying the game and story. I don't mind revisiting it on a higher difficulty on NG+

    Bloodborne platinum is awesome, it lets you discover a lot of the game, congrats on getting it. 

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  • TheNarrator

    22/08/2019

    TheNarrator 22 August, 2019 @ 07:27

    tend to look at the trophies to determine which difficulty to land on, which may sound silly, but for every game that lets you get away with just an easy mode, theres another that goes all out on higher difficulties and asks you to master a game. seems fair and suits my gaming ways on balance, er, do try not to keep doing one type though lol.

    could never do the early God of War games, their hacking and slashing were tricky.

    weaker me sounds better, as you can always improve your skills along the way.

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  • Oran_Gina

    22/08/2019

    Oran_Gina 22 August, 2019 @ 07:56

    I just go with the default difficulty setting.

    I have no problem dropping the difficulty for a section I've struggled to get past, but not until I've really given it a proper go at the default difficulty.

    I'd rather do that and see the end of the game than quit and never see any more of it.

    I like a balanced game with a bit of a challenge but I don't want it to be a doddle; beating everything by sighing at them or whatever. I'm not a masochist though, games are meant to be fun, not a slog.

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  • WhiteMonkey88

    22/08/2019

    WhiteMonkey88 22 August, 2019 @ 14:03

    @ali-polo  lol no, I was just being silly. That game is hard enough without needing a higher difficulty setting. </sarcasm>

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  • WhiteMonkey88

    22/08/2019

    WhiteMonkey88 22 August, 2019 @ 14:06
    How about you Groovy_Matthew? Let's hear your difficulty thoughts too!
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  • Oran_Gina

    23/08/2019

    Oran_Gina 23 August, 2019 @ 06:22

    Yeah, we want to know!!

    We demand answers!!

    Well, ok, demand is probably a little strong..

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  • TheStill

    23/08/2019

    TheStill 23 August, 2019 @ 06:24
    Just normal difficulty for me as higher difficulties are not harder there just where the AI starts to cheat. If harder difficulty meant using different mechanics fair enough. But making the enemies hear me from the other side of the map is just not realistic. 
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  • gavsta72

    23/08/2019

    gavsta72 23 August, 2019 @ 07:57

    Yeah @The Stll it deffo comes down to the game itself, and the type of game it is

    A platformer for example, to a certain extent will give you less lives, less health meter etc etc on a harder difficulty...most games do

    It comes into the AI and it's "intelligence" 

    I'm a bit stumped and trying to think of a game with AI and intuition??????

     

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  • TheStill

    23/08/2019

    TheStill 23 August, 2019 @ 13:36

    I still think the best bit of ai I've seen was in mgs2. I was hiding in a toilet cubicle and normally they kicked the doors in and checked each one. So i was there ready with my gun ready to shoot them as they opened the door. When all of a sudden i see this guy peek his head over the door. 😂

    I've always found metal gear solid to have good ai. But other games it is like I've taken to much damage so hide or put up invincible wall. Or player is aiming at certain location stay in cover until player stops aiming at that position. 

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  • ali-polo

    25/08/2019

    ali-polo 25 August, 2019 @ 05:33

    One of the recent nice implementations of different difficulty levels that comes to mind is Knack 2. I haven't played it myself yet but I have seem some videos and the stages and paths change with difficulty levels, it's not too drastic but harder paths have some more platforming that are blocked on easier difficulties for a more straight path. 

    I would like to know if there are other PS4 games that do that. I heard something about The Evil Within but I'm not sure. 

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  • michelle_tabor

    26/08/2019

    michelle_tabor 26 August, 2019 @ 20:51

    On the new hitman games on professional difficulty more items make npcs suspicious.

    If are walking around a party with a gun out obviously everyone freaks out, but not if you have a hammer or a wrench. Until professional difficulty then they start looking at you funny.

    Which makes sense, I would worry about someone walking around a dinner party wielding a screwdriver with intent.

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  • michelle_tabor

    01/09/2019

    michelle_tabor 01 September, 2019 @ 21:00
    Are we getting another one of these next week? there wasn't this week.
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  • Oran_Gina

    02/09/2019

    Oran_Gina 02 September, 2019 @ 06:53

    I wondered that too.

    It's a mystery, I reckon aliens, spectral beings or illuminiti are behind it, or maybe the sock wasps are back.

     

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