FAR: Lone Sails is a vehicle adventure game. In a unique vehicle you travel across a dried-out ocean following the tracks of a once thriving civilization. Through an array of roadblocks and through hazardous weather you need to keep your vessel going. Where will this journey take you? Are you the last of your kind?

Under cloud-strewn skies, you travel across a seemingly endless dried-up sea, littered with the remains of a once vibrant seafaring civilization. The game’s world is largely devoid of life, yet filled with places to explore and history to discover. What once was the bottom of an ocean has turned into a graveyard for submarines and super tankers. Once bustling island settlements have decayed into hilltop ruins. What secrets do they hold? And more importantly … is there any salvage to be found?!

While the greater goal of the journey remains to be uncovered by you, urgent short-term necessities call for immediate action: Your rusty metal companion needs to be fueled, maintained and upgraded to master the challenges that lie ahead …

FAR: Lone Sails is an atmospheric single-player experience that is all about being on your way. While your miniscule character sails through barren, yet beautiful landscapes in her enormous vehicle, relaxing moments interchange with busier episodes that demand your full attention: manage your fuel supplies, your vehicle’s condition, and find your way through obstacles of all sorts.

Along your way you will find extra parts to upgrade your vehicle with new features. You will need them if you hope to make it through this journey.

FAR: Lone Sails’ gameplay aims to be intuitive: no complicated inventories or complex key combos are necessary to get going. The game is not about constant action, being the best equipped or fastest. It doesn‘t tell you who you are, where you‘re going or even how to do it. It wants you to travel into the unknown and be curious. To embrace solitude with all its desolate beauty.

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FAR: Lone Sails Vehicle

FAR: Lone Sails started out in 2015 as Don Schmocker’s bachelor’s thesis at the Zurich University of Arts (ZHdK) in Switzerland. As the game gathered positive reception and some awards during its early stage, Don decided to build upon it and make a real job of it: While still enrolled in the Game Design master’s program at ZHdK, he teamed up with publisher Mixtvision, and gathered a team of fellow students around him to develop a full-fledged game based on his prototype.

In 2016, FAR: Lone Sails was invited to the E3 ID@Xbox showcase; its first showing to a wide audience. Following along were quite a few more festivals and expos – including GDC/IGF 2017 and Gamescom 2016, 2017 and 2018 – where the game was shown and managed to pick up awards and nominations.

Incorporating much of the gathered feedback, the game went through quite a few changes, most notably in regard to the vehicle’s design which became more and more sophisticated.

FAR: Lone Sails Character

Originally named just ‘FAR’, the game also picked up a subtitle along its way: “Lone Sails”, a pun on the main character’s name Lone (which is actually never mentioned in the game itself) and a suggestion of the game’s atmosphere and most remarkable mode of locomotion.

Just like FAR: Lone Sails is about a very special journey, the game itself has traveled far: It was shown all around the world, from Mumbai to L.A. Though its creator Don Schmocker doesn’t even have a driving license, the game accumulated a mileage of over 60.000 km by now!

In May 2018, FAR: Lone Sails was first released for PC and Mac. The game gathered up even more accolades, like the title "Best German Game" at the Deutscher Entwicklerpreis (German Developer Awards), and was well received by both critics and players. Now, it is finally making its way to consoles, and will hopefully fascinate players there, as well.

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