This test tests that WebGL remote context creation can fail due to buffer allocation failure and it doesn't crash.

On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".

TEST COMPLETE: 5 PASS, 0 FAIL


PASS [object WebGLRenderingContext] is non-null.
PASS "remoteIPCBufferSizeLog2ForTesting" in glWorks.getContextAttributes() is true
PASS Context was not returned
PASS glWorks.NO_ERROR is glWorks.getError()
PASS successfullyParsed is true

TEST COMPLETE

