This test tests that WebGL platform context creation can fail and it doesn't crash.

On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".

TEST COMPLETE: 5 PASS, 0 FAIL


PASS [object WebGLRenderingContext] is non-null.
PASS "failPlatformContextCreationForTesting" in glWorks.getContextAttributes() is true
PASS Received context lost error for glFails
PASS glWorks.NO_ERROR is glWorks.getError()
PASS successfullyParsed is true

TEST COMPLETE

