Texture upload should not change texture wrap parameters

On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".

TEST COMPLETE: 19 PASS, 0 FAIL

PASS gl = wtu.create3DContext(canvas, undefined, 2) is non-null.


PASS getError was expected value: NO_ERROR :
PASS bottom left should be 16,32,48
PASS bottom right pixels should be 64,80,96
PASS top left pixels should be 112,128,144
PASS top right pixels should be 160,176,192
PASS bottom left should be 16,32,48
PASS bottom right pixels should be 64,80,96
PASS top left pixels should be 112,128,144
PASS top right pixels should be 160,176,192
PASS bottom left should be 16,32,48
PASS bottom right pixels should be 64,80,96
PASS top left pixels should be 112,128,144
PASS top right pixels should be 160,176,192
PASS bottom left should be 16,32,48
PASS bottom right pixels should be 64,80,96
PASS top left pixels should be 112,128,144
PASS top right pixels should be 160,176,192
PASS successfullyParsed is true

TEST COMPLETE

