The pioneers that brought you the award-winning PSN title flOw are back with another concept that challenges traditional gaming conventions. Flower expands the team’s tradition of delivering simple gameplay, accessible controls and a medium to explore emotional chords uncommon in video games. In Flower, the surrounding environment, most often pushed to the background in games, is pulled to the forefront and becomes the primary “character.” The player fades from an external and stressful world in the opening of this fresh and genuine game and journeys through beautifully vivid landscapes, changing their surroundings and exploring nature along the way.
Playing as the wind, the player guides and grows a swarm of petals by interacting with other flowers and the surrounding environment. The goals and journey in each level vary, but all involve flight, exploration and interaction with the level. Using simple TouchScreen or Motion Sensor controls, the player guides the lead petal and accumulates a swarm of flower petals as they move at the player's own pace within the environment, causing the on-screen world to change. Flower's gameplay offers different experiences, pacing and rhythm to all players. Along the way, the environment will pose challenges to the player’s progress.
Both pastoral and at times chaotic, Flower is a visual, audio and interactive escape.
- Now available on PS4™, PS3™, and PS Vita systems. Purchase on one system and receive the other versions at no additional cost.
- Simple Gameplay Controls – Controlling the game is as simple as tilting the PS Vita system in the direction you want to go.
- Lush and Interactive Environments – Vast grassy fields, blowing in the breeze, create a lush, immersive environment.
- Immersive and Emotional – Accessible to gamers and non-gamers alike, the game takes players on an incredibly personal and emotional experience.